Dieter Rams, Ten principles for good design

Good design is inno­v­a­tive. Good design makes a prod­uct use­ful. Good design is aes­thet­ic. Good design makes a prod­uct under­stand­able. Good design is unob­tru­sive. Good design is hon­est. Good design is long-last­ing. Good design is thor­ough down to the last detail. Good design is envi­ron­men­tal­ly friend­ly. Good design is as lit­tle design as pos­si­ble.

Michael Bierut: 5 Secrets from 86 Notebooks

Renowned graph­ic design­er Michael Bierut claims that he’s not cre­ative. Instead, he likens his job to that of a doc­tor who tends to patients – “the sick­er, the bet­ter.” Dig­ging into the 86 note­books he’s kept over the course of his career, Bierut walks us through 5 projects – from orig­i­nal con­cep­tion to final exe­cu­tion […]

Stefan Sagmeister: The power of time off

Under­stand­ing the val­ue of time off. The two week break is effec­tive­ly use­less, get­ting your head out of work and being hap­py with let­ting go takes the first week, fol­lowed by a cou­ple of days of bliss­ful relax­ation before three days of anx­i­ety about what will need to be done before get­ting back to work. […]

Kinetic Sculpture for the BMW Museum, Munich 2008

Kinet­ic Sculp­ture for the BMW Muse­um, Munich 2008 from ART+COM on Vimeo. The “Kinet­ic Sculp­ture” metaphor­i­cal­ly trans­lates into space the form-find­­ing process of vehi­cle design. The inter­play of mechan­i­cal and elec­tron­ic com­po­nents cre­ates a dynam­ic art piece reflect­ing the pre­cise exchange between a great num­ber of indi­vid­ual ele­ments and the sin­gle, coher­ent pic­ture that emerges […]